Beginning Game Programming with FlashPublisher: Course Technology PTR
Language: English
ISBN: 1598633988
Paperback: 352 pages
Data: Dec 2007
Format: PDF
Description: If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, “Beginning Game Programming with Flash” is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment: the stage, timeline, tools and panels, and symbols. Once you are comfortable working with the GUI, you’ll dive into using ActionScript, the language used to write code in Flash, which controls the graphics, sound files, and interactivity between the player and the game assets. As you work through the book you’ll discover how to create a storyboard for a game, add animation and visual effects, insert movie clips and sound files, apply math and physics concepts to make game objects move, and develop and test a Flash game. Easy-to-follow, step-by-step instructions walk you through each step of the game-building process, and end-of-chapter exercises, tutorials, and games-based projects help you reinforce and apply the concepts you have learned. “Beginning Game Programming with Flash” covers all the essential elements of game programming, making it a comprehensive and fun guide for beginning game programmers.


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Beginning Game Programming with Flash (Paperback)
by Hamsa Suri, Lakshmi Prayaga
ISBN: 1598633988

Price: USD 17.67
45 used & new available from USD 9.85

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  • One Response to “Beginning Game Programming with Flash”

    1. Big B Says:

      please repair download link.

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