Publisher: Charles River Media
Language: English
ISBN: 1584505478
Paperback: 309 pages
Data: Apr 2008
Format: PDF
Description: Discover how to build commercial-quality, anatomy-based CG characters using Maya with “Maya Feature Creature Creations, Second Edition.” In today’s competitive entertainment market, animated movies and video games require superior graphics and realistic characters, making it imperative that 3D artists and designers master state-of-the-art software like Maya. With this book, you will learn all of the steps required to create a character, from concept to completion. Using step-by-step instructions and explanations, the book lays out a method for building anatomy-based, photo-realistic computer-generated characters with physicsdriven skin. The most up-to-date techniques and technology are presented, including how to create skin and muscle deformations, and how to rig your character without binding tools. You will also gain an understanding of how to work within a high-resolution pipeline. Insight and advice from a professional animator will help you troubleshoot along the way. “Maya Feature Creature Creations, Second Edition” provides you with all the skills and techniques needed to create your own fantastic, Hollywood-style creatures and characters.
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Maya Feature Creature Creations (Graphics Series) (Paperback)
by Todd Palamar
ISBN: 1584505478
Price: USD 29.46
29 used & new available from USD 20.00
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December 18th, 2009 at 12:40 am
Please…repair the link