Hyper-Narrative Interactive Cinema: Problems and SolutionsPublisher: Rodopi
Language: English
ISBN: 9042024615
Paperback: 96 pages
Data: Aug 2008
Format: PDF
Description: Hyper narrative interactive cinema refers to the possibility for users or “interactors” to shift at different points in an evolving film narrative to other film narrative trajectories. Such works have resulted so far in interactor distraction rather than sustained engagement. (more…)

Adobe Photoshop CS4 Classroom in a BookPublisher: Adobe Press
Language: English
ISBN: 032157379X
Paperback: 464 pages
Data: Nov 2008
Format: PDF
Description: Fourteen lessons in Adobe Photoshop CS4 Classroom in a Book cover basic and advanced techniques in Adobe Photoshop, the world’s best image-editing software. Learn how to retouch digital photos, work with layers and masks, navigate the workspace, prepare (more…)

Ableton Live 6 Power!: The Comprehensive GuidePublisher: Course Technology PTR
Language: English
ISBN: 1598633252
Paperback: 448 pages
Data: Jan 2007
Format: PDF
Description: Ready to unleash the awesome power of Ableton Live 6? As its name suggests, Ableton Live 6 was designed with the live performer in mind, but it goes well beyond that. You can integrate this live performance and studio software into your existing home or professional (more…)

(IN)VISIBLE: Learning to Act in the MetaversePublisher: Springer
Language: English
ISBN: 3211785388
Paperback: 168 pages
Data: Oct 2008
Format: PDF
Description: Now that humans seem to have arrived at the end of their campaigns of discovery, conquest and exploitation, the virtual, infinite, digital spaces are being conquered. It was only a matter of time before the technical possibilities permitted people to construct parallel worlds (more…)

An Introduction to 3D Computer Vision Techniques and AlgorithmsPublisher: Wiley
Language: English
ISBN: 047001704X
Paperback: 504 pages
Data: Mar 2009
Format: PDF
Description: Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual (more…)