Publisher: Focal Press
Language: English
ISBN: 0240520343
Paperback: 408 pages
Data: Jan 2008
Format: PDF
Description: Create believable CG character models with this unique book. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.
Every technique and tip is backed up with practical tutorials. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills.
Interviews with professionals connect the concepts to real world workflow and applications.
You’ll learn:
Pipeline and modeling guidelines
Overview of Maya Introduction to ZBrush modeling Concept art Anatomy
Creating a video game character
Creating a hyper-real character
Creating a photo-real character
UVs and texturing
How to create a demo reel
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