Publisher: AK Peters
Language: English
ISBN: 1568814240
Paperback: 1045 pages
Data: Jul 2008
Format: DJVU
Description: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years.
This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
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Real-Time Rendering, Third Edition (Hardcover)
by Tomas Akenine-Moller, Eric Haines, Naty Hoffman
ISBN: 1568814240
Price: USD 89.00
23 used & new available from USD 74.99
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